![]() All the aforementioned effects have a concrete geometric explanation. In this a game of perception a spectator in either physical or digital space might experience confusion or surprise walking through spaces that look different than what they really are! Nevertheless, the so-called “illusion” always comes down to simple geometric rules. ![]() Based on this propaedia we are now moving a step further, utilizing a new vocabulary of anamorphic effects, optical illusions and anagrams which can result in fascinating spatial experiences. Courses of descriptive geometry traditionally taught with compass and straightedge, are currently enriched with digital media, introducing the ever-growing field of computational geometry. The understanding of space through diverse projections and the study of shadow has ordinarily formed part of the curriculum of architectural education.
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